Friday, December 31, 2010

Game review of background color

Just when you thought you already played them all, including the classic puzzle games still inspire innovation for future counterparts. Color Cross is such an innovation, and this time is a whole new twist to the classic game, Picross. The gameplay has been retained but with a completely new challenge, it is worth the experience.

Color Cross is the first version of the French Casual Game Developer, LittleWorlds Studio. Since their first release, I'm not really expect anything extravagant as most games usually check-in. This is because I have high values for the production that is not, and with my experience with the study of new development, I realize that they focus more play for fun generally, but not so much eye candy that is not used to the gameplay much.

However, it leaves us with a brief summary of the rules of Picross, because much apply colorCross.

The goal is for you all the color of a single cell represent the number of references to his left and top edges. Top notes indicate the number of cells per column and colorful these numbers on the cells side shows the color for each row. For example, if there is a number "15" on top, this means that there are 15 cells in a straight line in that particular column, you need shade. Other data in the row or column, you must provide separate cellsShade, with at least one cell between them.

Color Cross adds a little 'to turn this simple game play, adding more colors you must use the pitch against typical single color in Picross. There are up to 8 colors, it is necessary to combine in a dish, taking into account the guidance provided to you in respect of a particular color. If you correct this presentation, which means that when you end up with a table, you receive a message, a form of colored pixelsImage, which makes it a great result for the completion of each phase.

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